I had a need to build a Coal Liquefaction module in my base, and couldn't find blueprints for this. So here is my design for consideration. In 0.17, the ratios are awful I couldn't get the production/consumption levels to align and after much tweaking in Excel I came up with this baby. It takes almost exactly one pump...
Features: * Scales in X & Y * Leaves space for roboports * 5 repeated slices will consume a green belt (assuming no modules other than efficiency) * Keeps small internal reserve of heavy & light oil But keep in mind: * Reasonably balanced, but not perfectly. A little bottlenecked in light-to-petrol, but that just means...
+ Coal liquefaction using 1 Blue Belt of coal - No beacons (yet, may add a beacon version later) + Plus Station/Unloader with stacker and fuel loading for the trains
-Compact Coal Liquefaction 4:2:4 moduled perfect ratio (refinery:heavy:light). -56.6 petroleum gas per second. -Footprint is 21x 19 tiles = 399 tiles. -Made tilable by JET-B1 (r/factorio)
This blueprint is designed for those who running low of crude oil, turning it into great amount of heavy oil, light oil and petroleum gas With minimal amount of crude oil input, you can infinitely convert them to greater and greater amount of oils as long you can Coal and water Without any kickstart requirement, this b...
Uses coal liquefaction. Requires two coal trains of arrangement 2-8-2 and one water train of arrangement 2-6-2 fluid wagons. Produces 5760 heavy oil/s, 1280 light oil/s, and 640 petroleum/s When cracking plants are all in use, changes to roughly 3000 petroleum/s, 1280 light oil/s and 960 heavy oil/s Uses circuit networ...
Self balanced, tilable coal liquefaction Compact blueprint that is tilable 7 times before starving out. Self balances products with circuit logic. No manual flushing required. All liquids can be read out easy by adjacent tanks. If building by hand, set lubricant recipes last to avoid false mixed fluid error. Still work...
** The Problem** Coal Liquefaction refineries consume 25 heavy oil, and produce 35 every processing cycle. If you consume the heavy that is output too quickly, (by cracking it, turning it into lube, solid fuel or flamethrower ammo) then the refineries can completely stop because they don't have enough heavy oil as inpu...
- Converts Coal and Water directly into Plastic with no extra inputs - Nearly perfect ratios - 6108 Coal per minute (2¼ blue belts) - 5600 Plastic per minute (2 blue belts) - 100% efficient leaving no gaps in the plastic output and using as little coal as is possible - Needs 2 Offshore Pumps for the water pipe - Needs...
3.5 T3 modules per minute Coal liquefaction trained in ore and coal Designed in a ribbon wold with practically no oil
This set-up uses as S/R latch to control the heavy oil being recycled into the refineries. You need to place 10 barrels of heavy oil brought from elsewhere in your factory to get it started. Once it gets going it refills the barrels so you can use them later. It can be expanded by adding more refineries to the right an...
Takes slightly over one full belt of coal outputs full belt of plastic.
1st) Uses: 450 MW of power. 5.400 Coal/min or 2 blue belts of Coal. 1 Offshore Pump for water. About 430 steam/sec. A bit of Heavy Oil to begin the process of liquefaction. Provides: 954 Rocket Fuel/min, about 5,7 coal is consumed for 1 unit of Rocket Fuel. 2nd)Uses: 890 MW of power. 10.800 Coal/min or 4 blue belts of...
Consumes a little under a blue belt of coal (2400/min for liquefaction plus 108/min for boilers). Produces just under a red belt of solid fuel (1770/min). Add one or more barrels of heavy oil to the assembler to get it working!
Vulcanus - Coal liquefaction - plastic bars - rocket fuel
A self-contained (from an oil perspective) coal liquefaction factory. The five-refinery setup on the left are the "seeds" that provide the heavy oil that is then used for the liquefaction process across the eighteen-factory setup. It needs enough "priming" oil to start the process, but one input of heavy oil to a singl...
Coal liquefaction to rocket fuel. About 345 per minute. Based on a coal liquefaction blueprint by Nilaus. Reworked it to produce rocket fuel instead of petroleum gas.
**The Problem** - Coal Liquefaction needs far more refineries to produce the similar amount of products compare with crude oil. Therefore they occupy a much larger footprint in comparison - If you beacon the coal liquefaction process, the refineries require very large quantities of coal on belts. It's difficult to prod...
Accepts **coal**, **calcite** and **sulfuric acid**. Makes **Heavy** and **Light Oil**, **Petroleum Gas** and **Lubricant**. Self-priming *(Don't need to input heavy oil to start the liquefaction process)* Also generates power with leftover steam. Tileable
Heavy Oil363.6k/h
Light Oil370.8k/h
Lubricant72.0k/h
Build Chemical Plant17
Build Decider Combinator3
Build Display Panel7
**All you have to do is provide water, Lot of coal and just 35 heavy oil after that the system will run automatically.** **You will need a lot of coal and if you don't spend it here I don't know where you will spend millions of coal** Coal liquefaction is your only option if you. 1. Somehow run out of crude oil. 2. Nee...
Heavy Oil3627.0k/h
Light Oil1116.0k/h
Lubricant450.0k/h
Build Arithmetic Combinator8
Build Big Electric Pole13
Build Boiler30
[Updated 18.10.2025] 🛢️ Cloudiboy’s Advanced Oil + Coal Liquefaction Combo 🛢️ Hey there! 😊 I'm Cloudiboy, and today I want to share my blueprint for Advanced Oil Processing & Coal Liquefaction with you! 🧪⚙️🔥 🔄 Two in One! This setup combines both production cycles into a single layout – so you can manage oil and coal p...
0eNq9fe1uHTmu7bv4dzwoidTXvMrFwUU68fQYkzi5jjM4jcG8+7U73XuX3UWttVRAfvWHsVctSSRFkRT1n5tfPn2/+/p4//B08/f/3Nx/+PLw7ebv/+c/N9/uf314/+nl/z399vXu5u839093n2/e3Ty8//zyXx++PP/xv+9u7h8+3v3vzd/Tf9/Bnzy+v9//JB/+5B+fvt9/3H3m8fvHu9svr35ozA+/Pd29/7z7kf/3f97d3D083T/d3/0Y4O//8dv/ffj++Ze7x+cRXL/5/fHfdx9vf6f77ubrl2/Pv/ny8PKpZ5zbZu9ufnv+Z23...
Beaconed coal liquefaction to rocket fuel, bot based, "tilable" and OCD friendly. Load with trains or network, runs with around 200 bots but not fully tested. The build can be compacted more by sacrificing some OCD. To get it started it needs to be fed with some heavy oil but after a short while it is self sustained. /...
1k Rocket Fuel / Min from coal liquefaction : 2 Coal input & 1 water input Just put some heavy oil to begin the process