FB Factorio Blueprints

Early Game Mall Blueprints

Start with compact mall layouts that make belts, inserters, power poles, assemblers, and common build items easy to grab.

Blueprints

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Early Game Mall: Fork from Mall by Klaas Hakvoort preview

Early Game Mall: Fork from Mall by Klaas Hakvoort

This is my update of Early Game Mall by Klaas Hakvoort, which hasn't seen any updates in 6 years. I have addressed minor upgradeability issues, added some visual improvements, and kept drone friendliness in mind. Building tons of conveyors with personal drones was a pain. Link to original: Update 18.02: Added red circu...

Accumulator540/hActive Provider Chest3.6k/hAdvanced Circuit3.6k/h
Build Assembling Machine 1214Build Assembling Machine 212Build Bulk Inserter2
NICE early game mall preview

NICE early game mall

Early game mall with everything you might need to expand up to oil production. Fits inside 2 chunks. Book contains two blueprints - the mall itself and inputs marked with combinators.

Krastorio2 / Space exploration | Early game mall v2 preview

Krastorio2 / Space exploration | Early game mall v2

EDIT : Thanks to the recipe changes in 0.6, this doesn't really work. It is importable, but belts and probably other stuff just aren't made. It's not hard to re-wire, but If you can, get something else Early mall for Krastorio 2 with space exploration. Also requires miniloader. * Tier 1 is Red science * Tier 2 is Green...

Freight Forwarding Early Game Mall preview

Freight Forwarding Early Game Mall

A Mall for Freight Forwarding (pre red circuits). I couldn't find one so I made one. You need Freight Forwarding & Freight Forwarding pack Other BPs:

Mk1 Early Game Mall preview

Mk1 Early Game Mall

A mall I designed for a starter base in Factorissimo. It's designed so that all the outputs end up at one side. Input 2 lines of iron from the top, and a mixed belt of copper/stone, from the top middle. Makes: Mk1 Buildings Pipes Underground Pipes Mk2 Assemblers Undergroundies Splitters Red Belt Yellow Belt Fast Insert...

Early Game Mall 0.17 v8 preview

Early Game Mall 0.17 v8

## Description This self-contained factory contains everything you need to launch from the early game into the mid game. All outputs are neatly arranged in a row for easy bot-free access. Smelting is built-in, just add ore! Inputs are two belts of iron ore, and a half belt of copper ore, stone, and coal. A small throug...

Early Game Mall 2.0.7 v0.1 preview

Early Game Mall 2.0.7 v0.1

# Notice: This is a fork of Emily Mill's Early Game Mall 0.17 v8 and modified to function properly in Factorio 2.0.7 ## Description There has only been a simple modification from Emily's original design that fixes recipe pipeline for the electric poles (Now needs copper wires). I may or may not make further modificatio...

Tiny Start Early Game Mall preview

Tiny Start Early Game Mall

An all you need early game mall, enough to get you going onto your mid game Base.

Assembling Machine 15.4k/hAssembling Machine 25.4k/hAutomation Science Pack540/h
Build Assembling Machine 226Build Fast Inserter73Build Inserter208
Krastorio2 / Space exploration | Early game mall v3 preview

Krastorio2 / Space exploration | Early game mall v3

Updated version of Kraksna83's "all-in-one" mall. This update only covers the "all in one" blueprint Updates: - updated to latest version of K2/SE - replaced/removed some deprecated buildings - added speed module and productivity assembling (tier 2 max because 3 requires imersite) - sped up some assemblers that were ma...

Arithmetic Combinator5.4k/hAssembling Machine 15.4k/hAssembling Machine 25.4k/h
Build Assembling Machine 2140Build Big Electric Pole16Build Constant Combinator1
K2SE Early Game Mall Book preview

K2SE Early Game Mall Book

Generic Mall book for K2SE, is divided into several components which are mostly few by raw resources or common intermediates like Small/Big Electric Motors and Automation Cores. Most things which are commonly used are expected to be mass produced elsewhere. Most will break without Bobs Inserters but can be fixed by pla...

Zub_Sero's Early Game Mall  - Narrow/Long preview

Zub_Sero's Early Game Mall - Narrow/Long

A fairly early game mall design that focuses on staying Narrow / longer than usual BP's Uses blue inserts and Tier 2 Hubs, Downgrade them If necessary! **Highlights** - Just need to supply raw resources, the rest is handled in-hub - Added input Combinators - Green circuits are balanced, no downtime Versus Direct insert...

Early Game Mall V8 Fixed preview

Early Game Mall V8 Fixed

This is Adam Mills, Early Game Mall V8, difference is that i fixed all the places that the assemblers were outdated in from the new updates, Assembler for oil refinery requires a green assembler, assemblers for engines and things that require upto 4 parts have been replaced from the first grey assemblers to the blue as...

Early game mall preview

Early game mall

Feature: 1) Require red/green tech only (with proper down grade) 2) Everything made by assembler (fluid automation is not provided, you can implement it urself) 3) Limited resource/space to build Usage: 1) Config "raw" item group: thats external resource u should supply, typically those can not manufactured by assemble...

Early game mall preview

Early game mall

An early game (pre-oil) mall for producing most of the items and buildings available before chemical (blue) science. Features: * easy to build * clean and compact design * 44 final products * 6 mixed input belts (2x steel/green circuits, 2x iron plates/gear wheels, 1x stone/bricks, 1x copper plates/iron plates) * upgra...

MALL (Early Game) - Bazinga Blueprint preview

MALL (Early Game) - Bazinga Blueprint

Early Game Mall for peaceful mode Adapted from the awesome Big Mall by SwaggoFlamingo Early Mall produces Belts, Inserters, Furnaces, Wodden Poles, Electric Mining Drills, Labs

Doylecan's Mall preview

Doylecan's Mall

My first Blueprint share on this site, I've utilized many so I figured I better contribute. I took “Scarhoof's” mall and have greatly expanded on it. Thanks Scarhoof, I enjoyed your Youtube playlists very much. There are 3 Blueprints containing different versions of the same mall. The early game mall has steel chests a...

Simple Sushi Assembler preview

Simple Sushi Assembler

Free wire and full belt readers mean sushi belts before researching any science. Here's a setup to make a compact early game mall.

Mall (Early game) preview

Mall (Early game)

Early game Mall, Easy build, Intuitive crate access, Courtesy of HanSolololo

Space exploration &  Krastorio 2 Train factory preview

Space exploration & Krastorio 2 Train factory

Train factory and lab recearch blueprint . I'm posting my book with sketches for the game Factorio with space exploration mod and krastorio 2 mod. Some of the prints need refinement . Use 2 trains and 4 wagons. The blueprint is for mid-game, or before of beginning of deep space exploration (production of research packs...

Gleba Mall  - 5 Planets Tech (2000 SPM) preview

Gleba Mall - 5 Planets Tech (2000 SPM)

For early game mall, see my second Gleba mall. ### Mid-Game Gleba factory ##### Features - Creates all Gleba unique items - 2,000 SPM - Mall with all items you need to build more outposts - Seeds management - Self-Powered ##### Tech level - 5 Planets Tech, no quality - Artillery, Tesla Turrets are needed - Stack insert...

Early Game Mall Blueprints

Start with compact mall layouts that make belts, inserters, power poles, assemblers, and common build items easy to grab.

Early Game Mall: Fork from Mall by Klaas Hakvoort

This is my update of Early Game Mall by Klaas Hakvoort, which hasn't seen any updates in 6 years. I have addressed minor upgradeability issues, added some visual improvements, and kept drone friendliness in mind. Building tons of conveyors with personal drones was a pain. Link to original: Update 18.02: Added red circu...

NICE early game mall

Early game mall with everything you might need to expand up to oil production. Fits inside 2 chunks. Book contains two blueprints - the mall itself and inputs marked with combinators.

Krastorio2 / Space exploration | Early game mall v2

EDIT : Thanks to the recipe changes in 0.6, this doesn't really work. It is importable, but belts and probably other stuff just aren't made. It's not hard to re-wire, but If you can, get something else Early mall for Krastorio 2 with space exploration. Also requires miniloader. * Tier 1 is Red science * Tier 2 is Green...

Freight Forwarding Early Game Mall

A Mall for Freight Forwarding (pre red circuits). I couldn't find one so I made one. You need Freight Forwarding & Freight Forwarding pack Other BPs:

Mk1 Early Game Mall

A mall I designed for a starter base in Factorissimo. It's designed so that all the outputs end up at one side. Input 2 lines of iron from the top, and a mixed belt of copper/stone, from the top middle. Makes: Mk1 Buildings Pipes Underground Pipes Mk2 Assemblers Undergroundies Splitters Red Belt Yellow Belt Fast Insert...

Early Game Mall 0.17 v8

## Description This self-contained factory contains everything you need to launch from the early game into the mid game. All outputs are neatly arranged in a row for easy bot-free access. Smelting is built-in, just add ore! Inputs are two belts of iron ore, and a half belt of copper ore, stone, and coal. A small throug...

Early Game Mall 2.0.7 v0.1

# Notice: This is a fork of Emily Mill's Early Game Mall 0.17 v8 and modified to function properly in Factorio 2.0.7 ## Description There has only been a simple modification from Emily's original design that fixes recipe pipeline for the electric poles (Now needs copper wires). I may or may not make further modificatio...

Krastorio2 / Space exploration | Early game mall v3

Updated version of Kraksna83's "all-in-one" mall. This update only covers the "all in one" blueprint Updates: - updated to latest version of K2/SE - replaced/removed some deprecated buildings - added speed module and productivity assembling (tier 2 max because 3 requires imersite) - sped up some assemblers that were ma...

K2SE Early Game Mall Book

Generic Mall book for K2SE, is divided into several components which are mostly few by raw resources or common intermediates like Small/Big Electric Motors and Automation Cores. Most things which are commonly used are expected to be mass produced elsewhere. Most will break without Bobs Inserters but can be fixed by pla...

Zub_Sero's Early Game Mall - Narrow/Long

A fairly early game mall design that focuses on staying Narrow / longer than usual BP's Uses blue inserts and Tier 2 Hubs, Downgrade them If necessary! **Highlights** - Just need to supply raw resources, the rest is handled in-hub - Added input Combinators - Green circuits are balanced, no downtime Versus Direct insert...

Early Game Mall V8 Fixed

This is Adam Mills, Early Game Mall V8, difference is that i fixed all the places that the assemblers were outdated in from the new updates, Assembler for oil refinery requires a green assembler, assemblers for engines and things that require upto 4 parts have been replaced from the first grey assemblers to the blue as...

Early game mall

Feature: 1) Require red/green tech only (with proper down grade) 2) Everything made by assembler (fluid automation is not provided, you can implement it urself) 3) Limited resource/space to build Usage: 1) Config "raw" item group: thats external resource u should supply, typically those can not manufactured by assemble...

Early game mall

An early game (pre-oil) mall for producing most of the items and buildings available before chemical (blue) science. Features: * easy to build * clean and compact design * 44 final products * 6 mixed input belts (2x steel/green circuits, 2x iron plates/gear wheels, 1x stone/bricks, 1x copper plates/iron plates) * upgra...

MALL (Early Game) - Bazinga Blueprint

Early Game Mall for peaceful mode Adapted from the awesome Big Mall by SwaggoFlamingo Early Mall produces Belts, Inserters, Furnaces, Wodden Poles, Electric Mining Drills, Labs

Doylecan's Mall

My first Blueprint share on this site, I've utilized many so I figured I better contribute. I took “Scarhoof's” mall and have greatly expanded on it. Thanks Scarhoof, I enjoyed your Youtube playlists very much. There are 3 Blueprints containing different versions of the same mall. The early game mall has steel chests a...

Simple Sushi Assembler

Free wire and full belt readers mean sushi belts before researching any science. Here's a setup to make a compact early game mall.

Mall (Early game)

Early game Mall, Easy build, Intuitive crate access, Courtesy of HanSolololo

Space exploration & Krastorio 2 Train factory

Train factory and lab recearch blueprint . I'm posting my book with sketches for the game Factorio with space exploration mod and krastorio 2 mod. Some of the prints need refinement . Use 2 trains and 4 wagons. The blueprint is for mid-game, or before of beginning of deep space exploration (production of research packs...

Gleba Mall - 5 Planets Tech (2000 SPM)

For early game mall, see my second Gleba mall. ### Mid-Game Gleba factory ##### Features - Creates all Gleba unique items - 2,000 SPM - Mall with all items you need to build more outposts - Seeds management - Self-Powered ##### Tech level - 5 Planets Tech, no quality - Artillery, Tesla Turrets are needed - Stack insert...

Frequently asked questions

How do I import a Factorio blueprint string?

Copy the blueprint string, open the blueprint library in Factorio, and choose import string. After you paste it, the game creates the blueprint or blueprint book.

How do I use blueprints in Factorio?

Select a blueprint from your quickbar or library and place the ghost layout. Construction robots build it when the required items and roboport coverage are available.

How do I choose a good Early Game Mall blueprint?

Compare the preview, tags, materials, and description. Check the game version or mod requirements when a layout looks specialized.