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Early game mall
An early game (pre-oil) mall for producing most of the items and buildings available before chemical (blue) science. Features: * easy to build * clean and compact design * 44 final products * 6 mixed input belts (2x steel/green circuits, 2x iron plates/gear wheels, 1x stone/bricks, 1x copper plates/iron plates) * upgradeable belts and assembing machines * uses steel chests for easier later upgrade to logistic chests Notes: Change the limits in the chests as you want (to prevent overproduction; I set my values as a default.) If you want to make wooden poles, first put the wood in the relevant chest. As a compromise between the variety (and usability) of mall's product and the number of neccessary assembing machines, handguns and armours, circuit stuff, burner drills and inserters, etc. are not included. The mall also doesn't produce ammo, because you will probably need to produce it in larger scale, and this could be bottlenecking for the mall.