FB Factorio Blueprints

Green Circuit Production Blueprints

Browse electronic circuit layouts for early automation, bus feeds, and compact assembler patterns.

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Green Circuits, Beaconed

My first iteration of a beaconed green circuit setup. Inputs: 1 belt Iron plates, 1 belt Copper plates. blue belt, fully compression. Output: 1.5 blue belts, full compression. Consumption/Production per minute: 2K iron plates, 2.1K Copper Plates/ 2.8K Green circuits at full throughput. No mod requirements! Vanilla only...

K2 Tileable Green Circuits preview

K2 Tileable Green Circuits

Tileable Green Circuits with beacon walls for use with Krastorio2. Produces 15 Circuits/s per block. Feed it with 2 belts of copper plates (on the side that feeds the wire factory) and one belt each of wood and iron plates. Opposite of the copper plate input are 2 output belts.

Green Circuits - Front End (0.17) [KOS][KatherineOfSky] preview

Green Circuits - Front End (0.17) [KOS][KatherineOfSky]

All credit to Katherine of Sky, found this layout in one of my saved files from version 0.15 when I was following her playthrough, which still works great today. - There are 2 yellow belts coming in on the outside of the assembling machines, these bring in a [FULL] belt of copper plates. - 1 red belt coming [IN] up the...

T15 Green Circuits preview

T15 Green Circuits

*Build once early on and upgrade as soon as you unlocking new tech!* Produce **1 full belt of green ECs**. Produces 1 full belt throughout upgrades from yellow to red to blue belts and assemblers and modules, width-compact, mainbus friendly. ### Blueprint description ``` SIZE: 10x103 OUTPUT: 1 belt/s Green Circuits INP...

0.17 Starter Green Circuits preview

0.17 Starter Green Circuits

My green circuit array I use in early game when only one belt of circuits is needed. The blueprint is for 6 groups of 3/2 ratio sub-assemblies, which is one assembly over the 15 items/sec capacity of yellow belts in 0.17. I've found that the extra sub-assembly helps smooth out input bottleneck shortages in early game....

Blue belt of green circuits preview

Blue belt of green circuits

This setup produces a perfectly compressed blue belt of green circuits in just 24x10 tiles per copy (it stacks vertically, reusing beacon rows). Tested in 0.16.

1-4 Train Based Green Circuits preview

1-4 Train Based Green Circuits

Ratios based on expensive recipes. Inputs are 1-4 trains of iron and copper ore, output is a partially filled 1-4 train of Green circuits.

Copper Cable161.3k/hElectronic Circuit20.2k/h
Build Assembling Machine 320Build Beacon123Build Big Electric Pole12

Green Circuit Production Blueprints

Browse electronic circuit layouts for early automation, bus feeds, and compact assembler patterns.

Green Circuits, Beaconed

My first iteration of a beaconed green circuit setup. Inputs: 1 belt Iron plates, 1 belt Copper plates. blue belt, fully compression. Output: 1.5 blue belts, full compression. Consumption/Production per minute: 2K iron plates, 2.1K Copper Plates/ 2.8K Green circuits at full throughput. No mod requirements! Vanilla only...

K2 Tileable Green Circuits

Tileable Green Circuits with beacon walls for use with Krastorio2. Produces 15 Circuits/s per block. Feed it with 2 belts of copper plates (on the side that feeds the wire factory) and one belt each of wood and iron plates. Opposite of the copper plate input are 2 output belts.

Green Circuits - Front End (0.17) [KOS][KatherineOfSky]

All credit to Katherine of Sky, found this layout in one of my saved files from version 0.15 when I was following her playthrough, which still works great today. - There are 2 yellow belts coming in on the outside of the assembling machines, these bring in a [FULL] belt of copper plates. - 1 red belt coming [IN] up the...

T15 Green Circuits

*Build once early on and upgrade as soon as you unlocking new tech!* Produce **1 full belt of green ECs**. Produces 1 full belt throughout upgrades from yellow to red to blue belts and assemblers and modules, width-compact, mainbus friendly. ### Blueprint description ``` SIZE: 10x103 OUTPUT: 1 belt/s Green Circuits INP...

0.17 Starter Green Circuits

My green circuit array I use in early game when only one belt of circuits is needed. The blueprint is for 6 groups of 3/2 ratio sub-assemblies, which is one assembly over the 15 items/sec capacity of yellow belts in 0.17. I've found that the extra sub-assembly helps smooth out input bottleneck shortages in early game....

Blue belt of green circuits

This setup produces a perfectly compressed blue belt of green circuits in just 24x10 tiles per copy (it stacks vertically, reusing beacon rows). Tested in 0.16.

1-4 Train Based Green Circuits

Ratios based on expensive recipes. Inputs are 1-4 trains of iron and copper ore, output is a partially filled 1-4 train of Green circuits.

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Frequently asked questions

How do I import a Factorio blueprint string?

Copy the blueprint string, open the blueprint library in Factorio, and choose import string. After you paste it, the game creates the blueprint or blueprint book.

How do I use blueprints in Factorio?

Select a blueprint from your quickbar or library and place the ghost layout. Construction robots build it when the required items and roboport coverage are available.

How do I choose a good Green Circuits blueprint?

Compare the preview, tags, materials, and description. Check the game version or mod requirements when a layout looks specialized.