FB Factorio Blueprints

T15 Green Circuits

Anonymous

*Build once early on and upgrade as soon as you unlocking new tech!* Produce **1 full belt of green ECs**. Produces 1 full belt throughout upgrades from yellow to red to blue belts and assemblers and modules, width-compact, mainbus friendly. ### Blueprint description ``` SIZE: 10x103 OUTPUT: 1 belt/s Green Circuits INPUT: [1 / 1 / 0.93 / 0.90 / 0.82] belt/s iron plates INPUT: [1.5 / 1.5 / 1.29 / 1.20 / 0.99] belt/s copper plates POWER: [3 / 7.8 / 13 / 17 / 65] MW POLUTION: [2.5 / 2.5 / 4.9 / 6.6 / 7.4] per second UPGRADE: up to T5 as per standard, except: T1: FYI last 10 assemblers (below 2 lights) are not used yet. T5: circuit assemblers require 1 productivity module 1 instead. ``` ### Bigger picture I'm making a series of blueprints that are: - **reliable** to always output 1 full belt at any upgrade level, and doesn't jam with fluctuating input. - **width-compact** with one-sided inputs and outputs, perfect for main bus. - **upgradable in-place**, organized in 7 tiers. Just replace with new belts/assemblers/modules and it's ready. - tier 0: early-game for hand-crafting - tier 1: early-game with early red science (assembler 1, belts 1, fast inserters) - tier 2: mid-game with early green science (assembler 2, belts 2, furnace 2) - tier 3: mid-game with late green science (modules 1, inserter capacity 2) - tier 4: mid-game with early blue science (modules 2, provider chests, advanced refinery) - tier 5: late-game with early purple science (belts 3, assemblers 3) - tier 6: late-game (modules 3, beacon, coal refinery, inserter capacity 7) Names of blueprints indicate viable tiers, e.g. "T15" means throughout tiers 1 to 5. In picture combinators are informative only to display what inputs are required on which lanes (1 icon equals 25% of line throughput, rounded up).