Rail Block System that allows to scale from green science to mega base with the same pattern Lategame Blueprints available here: As the midgame blueprints don't contain trains: The idea is to have 1 train for each input station and another train for each output station. Each going from Output until full to Input until...
Advanced Circuit155.5k/h
Arithmetic Combinator19.8k/h
Artillery Shell1.1k/h
Build Arithmetic Combinator573
Build Assembling Machine 136
Build Assembling Machine 2983
This is my standard "Starter Factory". It's where I get initial materials to build most other things. I've added most of the missing things. See other blueprints for more. I'm in the process of doing what I think will be a good final update soon. I started with a design for Flood Defense, and modified it to meet my sta...
Accumulator270/h
Advanced Circuit750/h
Assembling Machine 13.6k/h
Build Accumulator37
Build Assembling Machine 16
Build Assembling Machine 266
Factorio 0.18 Science Pack production 1.5 / sec * Automation Science * Logistics Science * Military Science * Chemical Science * Utility Science * Production Science * Science Labs (early and late game) Video tutorial:
Automation Science Pack5.4k/h
Chemical Science Pack5.4k/h
Electric Engine Unit1.9k/h
Build Assembling Machine 2181
Build Beacon12
Build Constant Combinator30
All Science Packs Base 315/min Inputs: Iron Plate 21k/min Steel 3.4k/min Copper Plate 42k/min Stone 1.1k/min Stone Brick 1.9k/min Coal 5.4k/min Water 132k/min Crude Oil 124k/min
Accumulator5.4k/h
Advanced Circuit225.0k/h
Automation Science Pack22.6k/h
Build Assembling Machine 3984
Build Beacon169
Build Chemical Plant291
Based on Nilaus's jumpstart base with some edits: 1. updated recipe and belt routing for medium and big power pole 2. added grey science 3. added red belts. exhaust your starter base! 4. added 2 gear assemblers 5. added 6 steel smelters 6. edited science lab area (now has 2 belt rows instead of 1) 7. do remember to upg...
Assembling Machine 13.6k/h
Assembling Machine 23.6k/h
Automation Science Pack1.8k/h
Build Assembling Machine 167
Build Constant Combinator5
Build Inserter302
A compact base containing all sciences for 0.17
Accumulator5.4k/h
Advanced Circuit60.5k/h
Arithmetic Combinator9.0k/h
Build Arithmetic Combinator25
Build Artillery Wagon4
Build Assembling Machine 26
Cobai's Starter Base: (Version 2.0 BIG update below (17/08/2023) This base is designed around getting to bots as quickly and as safely as possible. The design is as compact as possible and is a rework of another base I found here a while back but split into several stages with some modifications to make it more reliabl...
Advanced Circuit18.4k/h
Assembling Machine 114.4k/h
Assembling Machine 25.4k/h
Build Assembling Machine 196
Build Assembling Machine 2302
Build Assembling Machine 31
this is not my modbook but i needed a quick way to share this, this is from nialus lightly modified to fix a few of the blueprints i had
Advanced Circuit10.8k/h
Arithmetic Combinator5.4k/h
Assembling Machine 110.8k/h
Build Accumulator5.7k
Build Arithmetic Combinator34
Build Assembling Machine 11
My personal setup guide helping me to learn the game
Accumulator3.6k/h
Advanced Circuit202.7k/h
Arithmetic Combinator5.4k/h
Build Accumulator2.1k
Build Artillery Turret18
Build Assembling Machine 1158
This BPB is my 9696213 try to get along with at least one "good" book to build from 0 to the rockets. Trains Trains Trains! It's still heavily a WIP - be warned ;)
Accumulator28.8k/h
Advanced Circuit36.0k/h
Automation Science Pack43.2k/h
Build Accumulator9
Build Arithmetic Combinator9
Build Assembling Machine 2185
Science blueprints. Long blueprints
Advanced Circuit4.0k/h
Automation Science Pack9.0k/h
Chemical Science Pack4.0k/h
Build Assembling Machine 242
Build Assembling Machine 342
Build Cargo Wagon2
This blueprint book has blueprints for all of the different kinds of science. Each blueprint accepts raw materials from the following list: Iron, Copper, Steel, Coal, Stone Brick, Plastic, Sulfur, Lubricant, and Sulfuric Acid. The design for blue science is the same between 0.17 and 1.0 because all you need to do is ch...
Advanced Circuit33.8k/h
Automation Science Pack5.4k/h
Battery5.4k/h
Build Assembling Machine 2402
Build Big Electric Pole4
Build Chemical Plant6
Compact Science pack - 45/s, 2700/minute, by Golem. Full mine optimization. Trains are little clunky, but it works! Not mine bluprints used: by ranzolger, Blue Balancers Addendum
Accumulator8.1k/h
Advanced Circuit117.2k/h
Automation Science Pack15.1k/h
Build Arithmetic Combinator6
Build Assembling Machine 31.5k
Build Beacon9.8k
Eveything that I use for a vanilla game.
Accumulator540/h
Advanced Circuit22.0k/h
Arithmetic Combinator27.0k/h
Build Accumulator6
Build Arithmetic Combinator2
Build Assembling Machine 1519
Includes factories for each science type that take basic resources and produce 90 science per minute.
Advanced Circuit48.9k/h
Battery2.7k/h
Copper Cable1227.6k/h
Build Assembling Machine 2254
Build Assembling Machine 3146
Build Chemical Plant3
Отличный City Block 100x100
Accumulator2.7k/h
Advanced Circuit64.8k/h
Arithmetic Combinator5.4k/h
Build Arithmetic Combinator12
Build Assembling Machine 21.1k
Build Beacon122
In the search for a 100% snapable base, we will stop at nothing.
Accumulator1.4k/h
Advanced Circuit11.7k/h
Arithmetic Combinator34.2k/h
Build Accumulator1.1k
Build Arithmetic Combinator194
Build Artillery Turret4
Blueprints for science and mall items early game through early logistic bot networks post initial rocket launch. Notable things missing that a functional base might want include train network, nuclear, defense, circuit production, smelting, boilers and oil. This bus is designed to set you up for building a bootstrap ba...
Accumulator1.8k/h
Assembling Machine 118.0k/h
Assembling Machine 29.0k/h
Build Assembling Machine 3199
Build Beacon64
Build Express Splitter10
Decided to build out DoshDoshington's base idea with a funny train stop setup, and expand it by limiting the builds to 30x30 grid size per resource. There's some exceptions to the rule, namely ore refining. If you don't allow that exception, it is kinda boring, because you end up with almost no spm.
Accumulator1.9k/h
Advanced Circuit75.6k/h
Arithmetic Combinator37.8k/h
Build Accumulator72
Build Arithmetic Combinator189
Build Assembling Machine 113
Blueprint book includes everything except space science for a pre-module "bootstrap" base. Each one follows the 5-6-12-etc ratio of 45 science per minute, and is designed to have a very small footprint. You can find the original reddit post here.
Assembling Machine 15.4k/h
Copper Cable43.2k/h
Electric Engine Unit1.4k/h
Build Assembling Machine 2109
Build Fast Inserter173
Build Fast Splitter1
The entire Blueprint Book to print: - 1kSPM Quadrant, in steps - Patches to address minor build corrections - The center piece (rocket silos) Includes are control switches: - Green signal allows rocket part ingredients to flow from the quadrants to the rocket silos and the science packs to flow back into the laboratori...
Accumulator3.6k/h
Advanced Circuit40.3k/h
Automation Science Pack6.0k/h
Build Arithmetic Combinator31
Build Assembling Machine 3844
Build Beacon1.9k
its my blueprints, but also not mine
Advanced Circuit126.3k/h
Arithmetic Combinator5.4k/h
Assembling Machine 110.8k/h
Build Assembling Machine 176
Build Assembling Machine 2279
Build Assembling Machine 3481
Blueprints for each science production, to produce 1/s of each type. Input materials are "raw" Red & Green: Iron ore and Copper ore Blue: Iron Ore, Copper Ore and Plastic bars Black: Iron Ore, Copper Ore and Coal Purple: Iron Ore, Copper Ore, Plastic Bars, Stone and Lubricant Gold: Iron Ore, Copper Ore (x2), Sulfuric A...
Advanced Circuit35.2k/h
Battery2.7k/h
Copper Cable846.0k/h
Build Assembling Machine 3220
Build Chemical Plant3
Build Constant Combinator21
Compact Science Production Setup for all Science Packs except Space Science
Automation Science Pack5.4k/h
Chemical Science Pack5.4k/h
Electric Engine Unit1.9k/h
Build Assembling Machine 2189
Build Constant Combinator20
Build Fast Inserter269