FB Factorio Blueprints

Elevated Rails Blueprints

Use elevated rail layouts when Space Age train networks need cleaner crossings and less ground-level congestion.

Blueprints

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The AutoRail - No elevated rails - Factorio 2.0 preview

The AutoRail - No elevated rails - Factorio 2.0

This is a no frills rail blueprint book, which includes trains that are driven by the new interupt system. This version of the book does not include elevated rails, so you can use it if you don't own space age. See YouTube video for details, and the pinned comment for the changelog:

City Block Rail Grid (8x8). High-capacity city block with elevated rails. preview

City Block Rail Grid (8x8). High-capacity city block with elevated rails.

# City Block Rail Grid (8x8) **High-throughput 4-lane rail grid skeleton for modular bases.** ### Specifications * **Size**: 8x8 chunks * **Railway**: 4-lane, 2-level (Elevated Rails) * **Traffic**: 2 lanes per direction with **O-turn** loops * **Stations**: 8 slots * Supports **1-3 train** configuration * Dedicated sp...

Snowy's 2.0 Train Blueprints - No Elevated Rails preview

Snowy's 2.0 Train Blueprints - No Elevated Rails

A set of blueprints for 2.0 rails without any elevated rails. I'm not a rail/signal wizard, so these may not be perfect, but they should still work. All blueprints snap to a 32x32 grid and have large power pole connections. Set includes: - Cardinal straight, curve, T, X, and Y intersections - Fluid, item, and fuel stat...

Elevated rails train city system preview

Elevated rails train city system

## Elevated rails train city system #### Background The development of this book started together with my Space Age adventures. Before that I have played vanilla several times, finished IR3, and reached Naquitite in Space Exploration. Almost in all mega base scenarios I've been using train blocks of different sizes and...

Frosty's LHD 2-Lane Flat Rails preview

Frosty's LHD 2-Lane Flat Rails

Straightforward rail blueprints for horizontal, vertical, and 45deg rails. 2-lane Left hand drive, includes junctions with no elevated rails. 10/27/24 Updated to new rails

Cedric's All you can Rail Book 2&4 Lane Space Age V2.9 preview

Cedric's All you can Rail Book 2&4 Lane Space Age V2.9

2 Lane or 4 Lane? Why not both! All the Blueprints you need and upgradable to 4 Laneswith Switches, Roundabouts and Crossings. Up to Date with Space Age. Intregrated Elevated Rails. This Book will be updated if change anything. Updates: 20.11.24: - Adjusted the straight Rails to fight with eachother perfectly - Added m...

Snow's Centered Railway Blueprints preview

Snow's Centered Railway Blueprints

A set of chunk-aligned railway blueprints. All prints are two chunks square and tile together evenly. Intersections use elevated rails where possible to avoid conflicts, however staying within the two chunk space was prioritized over conflict-free intersections. Includes center-aligned prints with - Straight - Turn - T...

4 Lane Sections 2.0 preview

4 Lane Sections 2.0

This is version 1.0 of the 4-lane rail segments for Factorio 2.0 using the elevated rails. I'm "ok" with signaling but, user beware! Use with caution. No warranties given.

LHD Pinavia Interchange preview

LHD Pinavia Interchange

- left-hand traffic - Pinavia Interchange - elevated rails (Space Age required!) - no crossing traffic streams - point symmetric

2-Lane Segs 2.0 preview

2-Lane Segs 2.0

This is version 1.0 of the 2-lane rail segments for Factorio 2.0 using the elevated rails. I’m “ok” with signaling but, user beware! Use with caution. No warranties given.

Elevated Cloverleaf preview

Elevated Cloverleaf

A railway crossing using the cloverleaf design and space mod's elevated rails. Inspired by but a bit shorter

Build Curved Rail A16Build Curved Rail B8Build Elevated Curved Rail A28
UNTRA 2.0 tileable megabase parameterized blueprint preview

UNTRA 2.0 tileable megabase parameterized blueprint

# UNTRA 2.0 tileable megabase parameterized blueprint v0.2 - 12/11/2024 --- # Outdated please use v0.3 instead: This is a tileable parameterized megabase blueprint for use in Factorio 2.0. It is purpose built to be small and efficient, with 1 chunk borders and 2x2 block interiors. It accepts a primary supply of up to f...

Rail Blocks (SpaceAge) v3.18 preview

Rail Blocks (SpaceAge) v3.18

### This is a RailBlock system for Space Age. It is designed around easy scalability from early to late game and low buffers. It features early, mid and late game modules for all planets. It is designed around 1-2 trains. Small modules have a periodicity of 76 tiles. To keep buffers low, train stations are designed wit...

UNTRA 2.0 tileable megabase parameterized blueprint v0.1 preview

UNTRA 2.0 tileable megabase parameterized blueprint v0.1

# UNTRA 2.0 tileable megabase parameterized blueprint ## Outdated use v0.2 instead: v0.1 - 8/11/2024 This is a tileable parameterized megabase blueprint for use in Factorio 2.0. It is purpose built to be small and efficient, with 1 chunk borders and 2x2 block interiors. It accepts a primary supply of up to five inputs...

The way v.2 preview

The way v.2

V.1 I tried making something with elevated rails and rails. im not sure how good it works. V.2 I have upgraded the blueprint so its can be used as standard rails and then later be upgraded, it also includes an unloading station, which is compatible with red belts.

10 Books Full of Rails v2.21.2 preview

10 Books Full of Rails v2.21.2

The biggest (and probably most bloated) rail book out there, updated for 2.0. For now I'm focusing on updating it with the new features. ### For a feature showcase, go to the GitHub page (I can't embed videos here) ##### GitHub is the main page of the project. ##### For issues with the blueprints themselves, make a Git...

Hexway Modular Elevated Citygrid preview

Hexway Modular Elevated Citygrid

Contains a book with 6 rail blueprints and four station blueprints, intended for 1-2 generic trains. The rail network utilizes elevated rails for the primary highway, weaving ground rails below the elevated sections to provide access to up to 14 stations per hex, making it very compact. The modular sections allow hexes...

Space Age Simple Train Junctions preview

Space Age Simple Train Junctions

Simple 2 lane junctions (+ & T) using elevated rails of space age mod to increase throughput. Does fit into a 100x100 Base Grid (4 Roboports). Blueprint is kept up to date and will be expanded if necessary.

RHD Pinavia Interchange preview

RHD Pinavia Interchange

- right-hand traffic - Pinavia Interchange - elevated rails (Space Age required!) - no crossing traffic streams - point symmetric

Elevated Rails Blueprints

Use elevated rail layouts when Space Age train networks need cleaner crossings and less ground-level congestion.

The AutoRail - No elevated rails - Factorio 2.0

This is a no frills rail blueprint book, which includes trains that are driven by the new interupt system. This version of the book does not include elevated rails, so you can use it if you don't own space age. See YouTube video for details, and the pinned comment for the changelog:

City Block Rail Grid (8x8). High-capacity city block with elevated rails.

# City Block Rail Grid (8x8) **High-throughput 4-lane rail grid skeleton for modular bases.** ### Specifications * **Size**: 8x8 chunks * **Railway**: 4-lane, 2-level (Elevated Rails) * **Traffic**: 2 lanes per direction with **O-turn** loops * **Stations**: 8 slots * Supports **1-3 train** configuration * Dedicated sp...

Snowy's 2.0 Train Blueprints - No Elevated Rails

A set of blueprints for 2.0 rails without any elevated rails. I'm not a rail/signal wizard, so these may not be perfect, but they should still work. All blueprints snap to a 32x32 grid and have large power pole connections. Set includes: - Cardinal straight, curve, T, X, and Y intersections - Fluid, item, and fuel stat...

Elevated rails train city system

## Elevated rails train city system #### Background The development of this book started together with my Space Age adventures. Before that I have played vanilla several times, finished IR3, and reached Naquitite in Space Exploration. Almost in all mega base scenarios I've been using train blocks of different sizes and...

Frosty's LHD 2-Lane Flat Rails

Straightforward rail blueprints for horizontal, vertical, and 45deg rails. 2-lane Left hand drive, includes junctions with no elevated rails. 10/27/24 Updated to new rails

Cedric's All you can Rail Book 2&4 Lane Space Age V2.9

2 Lane or 4 Lane? Why not both! All the Blueprints you need and upgradable to 4 Laneswith Switches, Roundabouts and Crossings. Up to Date with Space Age. Intregrated Elevated Rails. This Book will be updated if change anything. Updates: 20.11.24: - Adjusted the straight Rails to fight with eachother perfectly - Added m...

Snow's Centered Railway Blueprints

A set of chunk-aligned railway blueprints. All prints are two chunks square and tile together evenly. Intersections use elevated rails where possible to avoid conflicts, however staying within the two chunk space was prioritized over conflict-free intersections. Includes center-aligned prints with - Straight - Turn - T...

4 Lane Sections 2.0

This is version 1.0 of the 4-lane rail segments for Factorio 2.0 using the elevated rails. I'm "ok" with signaling but, user beware! Use with caution. No warranties given.

LHD Pinavia Interchange

- left-hand traffic - Pinavia Interchange - elevated rails (Space Age required!) - no crossing traffic streams - point symmetric

2-Lane Segs 2.0

This is version 1.0 of the 2-lane rail segments for Factorio 2.0 using the elevated rails. I’m “ok” with signaling but, user beware! Use with caution. No warranties given.

Elevated Cloverleaf

A railway crossing using the cloverleaf design and space mod's elevated rails. Inspired by but a bit shorter

UNTRA 2.0 tileable megabase parameterized blueprint

# UNTRA 2.0 tileable megabase parameterized blueprint v0.2 - 12/11/2024 --- # Outdated please use v0.3 instead: This is a tileable parameterized megabase blueprint for use in Factorio 2.0. It is purpose built to be small and efficient, with 1 chunk borders and 2x2 block interiors. It accepts a primary supply of up to f...

Rail Blocks (SpaceAge) v3.18

### This is a RailBlock system for Space Age. It is designed around easy scalability from early to late game and low buffers. It features early, mid and late game modules for all planets. It is designed around 1-2 trains. Small modules have a periodicity of 76 tiles. To keep buffers low, train stations are designed wit...

UNTRA 2.0 tileable megabase parameterized blueprint v0.1

# UNTRA 2.0 tileable megabase parameterized blueprint ## Outdated use v0.2 instead: v0.1 - 8/11/2024 This is a tileable parameterized megabase blueprint for use in Factorio 2.0. It is purpose built to be small and efficient, with 1 chunk borders and 2x2 block interiors. It accepts a primary supply of up to five inputs...

The way v.2

V.1 I tried making something with elevated rails and rails. im not sure how good it works. V.2 I have upgraded the blueprint so its can be used as standard rails and then later be upgraded, it also includes an unloading station, which is compatible with red belts.

10 Books Full of Rails v2.21.2

The biggest (and probably most bloated) rail book out there, updated for 2.0. For now I'm focusing on updating it with the new features. ### For a feature showcase, go to the GitHub page (I can't embed videos here) ##### GitHub is the main page of the project. ##### For issues with the blueprints themselves, make a Git...

Hexway Modular Elevated Citygrid

Contains a book with 6 rail blueprints and four station blueprints, intended for 1-2 generic trains. The rail network utilizes elevated rails for the primary highway, weaving ground rails below the elevated sections to provide access to up to 14 stations per hex, making it very compact. The modular sections allow hexes...

Space Age Simple Train Junctions

Simple 2 lane junctions (+ & T) using elevated rails of space age mod to increase throughput. Does fit into a 100x100 Base Grid (4 Roboports). Blueprint is kept up to date and will be expanded if necessary.

RHD Pinavia Interchange

- right-hand traffic - Pinavia Interchange - elevated rails (Space Age required!) - no crossing traffic streams - point symmetric

Frequently asked questions

How do I import a Factorio blueprint string?

Copy the blueprint string, open the blueprint library in Factorio, and choose import string. After you paste it, the game creates the blueprint or blueprint book.

How do I use blueprints in Factorio?

Select a blueprint from your quickbar or library and place the ghost layout. Construction robots build it when the required items and roboport coverage are available.

How do I choose a good Elevated Rails blueprint?

Compare the preview, tags, materials, and description. Check the game version or mod requirements when a layout looks specialized.