FB Factorio Blueprints

Blueprints de Factorio para Rail

Encuentra blueprints de Factorio listos para importar para rail, con vistas previas, etiquetas y strings copiables.

Blueprints

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Player-Safe Railway Crossing +QOL(3.2) preview

Player-Safe Railway Crossing +QOL(3.2)

I made a mistake with 3 that renders it most likely unusable. use this instead. the mistake was that I didn't select the full blueprint, and accidentally excluded the signal that provided colors, meaning the system can't know if a train is approaching.

Player-Safe Railway Crossing +QOL (3) preview

Player-Safe Railway Crossing +QOL (3)

player-safe railway crossing that prioritizes the first to enter, and uses doors and signals to prevent collisions. it also has speakers which alert you of approaching trains, and lights to indicate signal status: a much-needed safety measure! this is the 3rd published version. it adds a priority system which removed a...

Railway Crossing+QOL preview

Railway Crossing+QOL

railway crossing for players which prevents trains from passing when players are nearby, has speakers which alert you of approaching trains, and light to indicate the signal state: a much-needed safety measure! i published an unfinished version but idk how to unpublish it. the unfinished version is unsafe to play with...

Railway crossing preview

Railway crossing

Railway crossing for players that stops trains passing when a player is nearby, plays a sound to alert you of approaching trains, and has lights which indicate signal status: some much-needed safety measures!

Single & Double Railway System v1.0 preview

Single & Double Railway System v1.0

Early game railway system for casual players, i.e. little bloat and not too convoluted (lights to indicate a station being open or closed is the least minimalist aspect of this book). Contains single and double railways and stations ranging from bare-bones-blank to all-included. Early defenses are available as well. Do...

Build Arithmetic Combinator30Build Big Electric Pole18Build Burner Inserter342
Comprehensive Snapped Railway System 6-car 2-way LHT 5-rail spacing preview

Comprehensive Snapped Railway System 6-car 2-way LHT 5-rail spacing

Designed to allow mostly free-form railways rather than requiring a city-block style. Tracks do all run on the straights, not diagonals (yet) and the centers can be used for a logistics network, solar power, a dual fluid system, or any combination of these, or left blank. Includes station take-offs for a station with e...

Build Accumulator2.1kBuild Curved Rail1.5kBuild Pipe460
Rail Blocks (midgame) v3 preview

Rail Blocks (midgame) v3

Rail Block System that allows to scale from green science to mega base with the same pattern Lategame Blueprints available here: As the midgame blueprints don't contain trains: The idea is to have 1 train for each input station and another train for each output station. Each going from Output until full to Input until...

Advanced Circuit155.5k/hArithmetic Combinator19.8k/hArtillery Shell1.1k/h
Build Arithmetic Combinator573Build Assembling Machine 136Build Assembling Machine 2983
Tiny Grid Rail System (Grid Wall Defense) preview

Tiny Grid Rail System (Grid Wall Defense)

These are the modular defense walls for building with the Tiny City Grid Block system. There's a simple version and a complex version which is probably overkill but fun with tougher biters. This is a modular tiny grid (42x42) city block section with grid blocks at varying sizes and interconnecting rail. Used in combina...

Build 5d 05 Filter Miniloader Inserter12Build 5d 05 Miniloader Inserter150Build 5d Big Electric Pole 034
L0laapk3's big rail book! v2.1 preview

L0laapk3's big rail book! v2.1

some rails. :) dont mind the blueprint names too much. Just get the entire book :) One note: I do not recommend placing 2 intersection tiles next to eachother, you will have to manually replace some normal signals by chain signals to basically make it one big intersection if the trains dont fit, its not very efficient....

Build Curved Rail293Build Decider Combinator6Build Gate110
Railworld Blueprints #3 preview

Railworld Blueprints #3

Blueprints for episode 3 of my railworld timelapse, Playlist link: Map Exchange string:

Copper Cable518.4k/hElectronic Circuit172.8k/hFirearm Magazine5.4k/h
Build Assembling Machine 288Build Boiler18Build Burner Mining Drill8
4 Lane Chunk Aligned Rails preview

4 Lane Chunk Aligned Rails

A blueprint book for building a 4 lane, right hand drive, chunk aligned rail system, including roboports and circuit network connections.

Build Arithmetic Combinator2Build Big Electric Pole32Build Curved Rail110
Michigan left inspired railway intersections preview

Michigan left inspired railway intersections

A couple of 4-way and one 3-way intersection inspired(practically copied) by this junction: . They allow indirect left turns and U-turns. The junctions have buffers. In these examples they are for at least one 3-8 train(11 car lengths), which can be shortened/lengthened to suit your needs.

Build Curved Rail136Build Rail Chain Signal61Build Rail Signal75
Unholy Railbook preview

Unholy Railbook

This rail system contains the unholy union of LHD and RHD. For horitzontal tracks , the top two tracks are LHD and the bottom two are RHD. For vertical tracks, the left tracks are LHD. Do not use if you want: * Sanity * Elegance * Purpose in life * Peak performance Do use if you want: * Godlessness * Pain and suffering...

Build Curved Rail664Build Rail Chain Signal462Build Rail Signal151
VersaRail Exoplanet Infrastructure Development Kit preview

VersaRail Exoplanet Infrastructure Development Kit

# Introducing VersaRail by Base-144 Systems ### Specifications Modular Right-hand Drive system. Rotationally Symmetric, overlapping and upgradable components. Inherent defensive and self-healing capability. Clustered weapon systems provide economical and effective extermination of hostile native fauna. Fixed dimension...

Barrel22.5k/hHeavy Oil1125.0k/h
Build Accumulator40Build Assembling Machine 31Build Big Electric Pole104
Rail books (2 Lane) preview

Rail books (2 Lane)

First try on a rail system, 2 and 4 lane in seperate books

Build Big Electric Pole30Build Curved Rail100Build Express Loader96
48 Grid Rails LHD (for 6 car trains) v3 preview

48 Grid Rails LHD (for 6 car trains) v3

Some blueprints to help build out a rail network. All LHD. Snapped to the global grid at 48 tile intervals (max 6 car trains). They are designed to upgraded in place - the multilane junctions will fit directly on top of each other and the 2 lane junctions without any deconstruction. Remember to always leave 1 full stra...

Build Big Electric Pole31Build Curved Rail68Build Rail Chain Signal105
N8's Flexible Rails preview

N8's Flexible Rails

Note: I'm experimenting with an even more flexible version here A collection of RHD railprints that I use in games. Trains assumed to be 1-4 Blueprints are designed to be place-able upon each other as much as possible, and fully tileable. This allows easy modification of existing lines. Red+Green circuit networks are c...

Build Accumulator4Build Arithmetic Combinator2Build Big Electric Pole37
Rails LHD Quad Full Option by SwAkE v1.0 preview

Rails LHD Quad Full Option by SwAkE v1.0

4-Way Left Hand Drive train tracks by SwAkE v1.0 Avoids wasting the precious space in between the tracks. Probably plenty of improvement possible. If you have a suggestion add a comment. It includes Solar panels - Batteries - Power distribution - Signals - Roboports and concrete walkways Straits - Curves - Diagonals -...

Build Accumulator501Build Curved Rail138Build Rail Chain Signal106
Rail Segments (100x100 blocks) preview

Rail Segments (100x100 blocks)

Grid aligned 100x100 city block (Nilaus style) with double rails in both directions. - T Intersection - L Turns - Straight away - Straight away with roundabouts - LTN Depot - Six station load/unload turnouts - Roboports - Red and Green circuit wires

Build Big Electric Pole279Build Constant Combinator1Build Curved Rail186
80 Grid Rails LHD (11 car trains) v9 preview

80 Grid Rails LHD (11 car trains) v9

Some blueprints to help build out a rail network. All LHD. Snapped to the global grid at 80 tile intervals (max 11 car trains). They are designed to be upgraded in place (except for 3way crossover) - the multilane junctions will fit directly on top of each other and the 2 lane junctions without any deconstruction. Reme...

Build Big Electric Pole63Build Curved Rail136Build Rail Chain Signal161
WIP Rail grid preview

WIP Rail grid

This is my WIP rail grid setup. It is designed for 1-6-1 trains and includes an integrated storage cell and stacker which should mean stackers are no longer necessary anywhere else.

Build Cargo Wagon144Build Curved Rail648Build Express Splitter14

Blueprints de Factorio para Rail

Encuentra blueprints de Factorio listos para importar para rail, con vistas previas, etiquetas y strings copiables.

Player-Safe Railway Crossing +QOL(3.2)

I made a mistake with 3 that renders it most likely unusable. use this instead. the mistake was that I didn't select the full blueprint, and accidentally excluded the signal that provided colors, meaning the system can't know if a train is approaching.

Player-Safe Railway Crossing +QOL (3)

player-safe railway crossing that prioritizes the first to enter, and uses doors and signals to prevent collisions. it also has speakers which alert you of approaching trains, and lights to indicate signal status: a much-needed safety measure! this is the 3rd published version. it adds a priority system which removed a...

Railway Crossing+QOL

railway crossing for players which prevents trains from passing when players are nearby, has speakers which alert you of approaching trains, and light to indicate the signal state: a much-needed safety measure! i published an unfinished version but idk how to unpublish it. the unfinished version is unsafe to play with...

Railway crossing

Railway crossing for players that stops trains passing when a player is nearby, plays a sound to alert you of approaching trains, and has lights which indicate signal status: some much-needed safety measures!

Single & Double Railway System v1.0

Early game railway system for casual players, i.e. little bloat and not too convoluted (lights to indicate a station being open or closed is the least minimalist aspect of this book). Contains single and double railways and stations ranging from bare-bones-blank to all-included. Early defenses are available as well. Do...

Comprehensive Snapped Railway System 6-car 2-way LHT 5-rail spacing

Designed to allow mostly free-form railways rather than requiring a city-block style. Tracks do all run on the straights, not diagonals (yet) and the centers can be used for a logistics network, solar power, a dual fluid system, or any combination of these, or left blank. Includes station take-offs for a station with e...

Rail Blocks (midgame) v3

Rail Block System that allows to scale from green science to mega base with the same pattern Lategame Blueprints available here: As the midgame blueprints don't contain trains: The idea is to have 1 train for each input station and another train for each output station. Each going from Output until full to Input until...

Tiny Grid Rail System (Grid Wall Defense)

These are the modular defense walls for building with the Tiny City Grid Block system. There's a simple version and a complex version which is probably overkill but fun with tougher biters. This is a modular tiny grid (42x42) city block section with grid blocks at varying sizes and interconnecting rail. Used in combina...

L0laapk3's big rail book! v2.1

some rails. :) dont mind the blueprint names too much. Just get the entire book :) One note: I do not recommend placing 2 intersection tiles next to eachother, you will have to manually replace some normal signals by chain signals to basically make it one big intersection if the trains dont fit, its not very efficient....

4 Lane Chunk Aligned Rails

A blueprint book for building a 4 lane, right hand drive, chunk aligned rail system, including roboports and circuit network connections.

Michigan left inspired railway intersections

A couple of 4-way and one 3-way intersection inspired(practically copied) by this junction: . They allow indirect left turns and U-turns. The junctions have buffers. In these examples they are for at least one 3-8 train(11 car lengths), which can be shortened/lengthened to suit your needs.

Unholy Railbook

This rail system contains the unholy union of LHD and RHD. For horitzontal tracks , the top two tracks are LHD and the bottom two are RHD. For vertical tracks, the left tracks are LHD. Do not use if you want: * Sanity * Elegance * Purpose in life * Peak performance Do use if you want: * Godlessness * Pain and suffering...

VersaRail Exoplanet Infrastructure Development Kit

# Introducing VersaRail by Base-144 Systems ### Specifications Modular Right-hand Drive system. Rotationally Symmetric, overlapping and upgradable components. Inherent defensive and self-healing capability. Clustered weapon systems provide economical and effective extermination of hostile native fauna. Fixed dimension...

48 Grid Rails LHD (for 6 car trains) v3

Some blueprints to help build out a rail network. All LHD. Snapped to the global grid at 48 tile intervals (max 6 car trains). They are designed to upgraded in place - the multilane junctions will fit directly on top of each other and the 2 lane junctions without any deconstruction. Remember to always leave 1 full stra...

N8's Flexible Rails

Note: I'm experimenting with an even more flexible version here A collection of RHD railprints that I use in games. Trains assumed to be 1-4 Blueprints are designed to be place-able upon each other as much as possible, and fully tileable. This allows easy modification of existing lines. Red+Green circuit networks are c...

Rails LHD Quad Full Option by SwAkE v1.0

4-Way Left Hand Drive train tracks by SwAkE v1.0 Avoids wasting the precious space in between the tracks. Probably plenty of improvement possible. If you have a suggestion add a comment. It includes Solar panels - Batteries - Power distribution - Signals - Roboports and concrete walkways Straits - Curves - Diagonals -...

Rail Segments (100x100 blocks)

Grid aligned 100x100 city block (Nilaus style) with double rails in both directions. - T Intersection - L Turns - Straight away - Straight away with roundabouts - LTN Depot - Six station load/unload turnouts - Roboports - Red and Green circuit wires

80 Grid Rails LHD (11 car trains) v9

Some blueprints to help build out a rail network. All LHD. Snapped to the global grid at 80 tile intervals (max 11 car trains). They are designed to be upgraded in place (except for 3way crossover) - the multilane junctions will fit directly on top of each other and the 2 lane junctions without any deconstruction. Reme...

WIP Rail grid

This is my WIP rail grid setup. It is designed for 1-6-1 trains and includes an integrated storage cell and stacker which should mean stackers are no longer necessary anywhere else.

Preguntas frecuentes

¿Cómo importar blueprints en Factorio?

Copia el string del blueprint, abre la biblioteca de blueprints en el juego y usa la opción de importar string. Factorio creará el blueprint o el libro de blueprints al pegarlo.

¿Cómo usar blueprints en Factorio?

Selecciona el blueprint desde la barra rápida o la biblioteca y coloca los fantasmas de construcción. Los robots los construirán si tienes materiales y cobertura de roboports.

¿Cómo elegir un blueprint de Rail?

Compara la vista previa, las etiquetas, los materiales y la descripción. Revisa versión y mods si el diseño parece muy específico.