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No Spoon in a Box 2.0
Refactor of No Spoon in a Box by Zorrm Found HERE: - Added Snap to Grid - Fixed tier two moduels and Filter inserters - Adjusted belt routing to not create conflicts or override existing belts - Added Buffer chest for Stone for endgame concrete crafting - Added Upgrade Panner for Passive Provider Chests before step 11 This does require a specific map seed found HERE. Do not change or alter any settings. You will not have an issue with biters; no need to worry about any military science or defenses. Please ensure to read the notes on each of the blueprints steps; they'll help guide you with fixes and things that are upcoming. Research Queue: 1. Automation 2. Logistics 3. Electronics 4. Fast Inserter 5. Logistic Science 6. Steel Processing 7. Steel Axe 8. Automation 2 9. Advanced Material Processing 10. Engine 11. Fluid Handling 12. Oil Processing 13. Plastics 14. Advanced Electronics 15. Sulfur Processing 16. Chemical Science 17. Battery 18. Modules 19. Production Module 1 20. Toolbelt 21. Lab Speed 1 22. Lab Speed 2 23. Logistics 2 24. Railway 25. Speed Mod 1 26. Flammables 27. Concrete 28. Advanced Oil Processing 29. Lubricant 30. Electric Engines 31. Robotics 32. Construction Robots 33. Worker Robot Speed 1 34. Worker Robot Speed 2 35. Advanced Electronics 2 36. Advanced Material Processing 2 37. Production Science 38. Low Density Structures 39. Utility Science 40. Rocket Fuel 41. Production Module 2 42. Speed Module 2 43. Lab Speed 3 44. Production Module 3 45. Speed Module 3 46. Rocket Control Unit 47. Effect Transmission 48. Rocket Silo