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Aquilo Transport Ship Prototype
Initial design of an autobalanced ship which attempts to process resources into whats needed at the time. Meant to serve as a reliable cargo ship for inner planets, do not attempt to take this to solar system edge. Does not require missile turrets for first 3 planets, replace missile turrets as needed. Pros/Features * Makes everything needed to self sustain onboard, no refueling needed. Can keep a full fuel tank for quite some time, idling will eventually bring equilibrium. * Efficiency circuits, prioritize resources for self sustain first. * Minor thruster controls, operates with low fuel on less rockets automatically. * Relatively compact * Moderate cargo space, can be upgraded. * Small belt buffer for recycle grinders to reprocess asteroids at a later time if not currently needed. Cons * Inefficient belt throughput from grinder output leads to excess resources being thrown off to ensure continuous belt flow. * Tentacular belts make it hard to modify the current design. * Priority circuits to control grinder ingredient recipes not implemented yet. Circuits may not be as simple as possible. * Wasted space, one could argue steam and water buffer tanks are excessive, but provide much safety for life support in sticky situations. * Construction and reaching initial equilibrium takes a lot of time if idling, for best results get a small amount of ammo and fuel, then make a few small trips monitoring, to help resolve this, there are control constant combinators around the ship to help control startup ingredients into what's most needed (primarily ice). Love/Hate * Comes with Notifications to help understand ship state. Notifications are muted by default. * Uses advanced asteroid reprocessing by default, can swap with normal if not unlocked yet.